Web-Based Instruction > The Learning Players > K-12 Students

K - 12 Students

Students are natives in the world of the information age.  Adults are immigrants.



A League of Their Own:  Girls, Math, Science, and Inquiry Through Technology and Major League/A League of Their Own: Students, Math, Science, and Inquiry Through Technology by Dr. Dorothy Valcarel Craig, Middle Tennessee State University.

These are studies of technological literacy patterns in student-centered programs, designed around student research and Internet use.  Dr. Craig presented her findings at WebNet'99.  She has observed:
 
  • Students who had previously used only drill and practice software or word processing packages had no advantage over students who had no experience in technology-enhanced classrooms.

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  • Drill and practice provides no open-ended problem solving or simulation experience, no impact on the inquiry process, no impact on any technological literacy patterns, work habits, or utilization of the Internet.

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  • Students who spent large amounts of time on home computers—up to two hours per day—emerged as "experts" in assisting other students, offering suggestions, and conducting in-depth searches.

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  • The home computer experience allowed students to interact within a "learning in the wild" atmosphere—unprogrammed and directed by student interests, and gave them responsiblity for their own trouble-shooting and problem solving.

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  • Distinct differences were observed in the male and female patterns of technological literacy and conducting self-generated research.

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  • Instructional practices, non-threatening environment, encouragement provided by the teacher participant, and the allowances made for each student's preferences seemed to have the most influence on students' progress toward technological literacy.

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    Web-Based Learning: A Librarian's Guide:  Home
    By Carolyn Johnson
    email:carolyn.johnson@asu.edu